AI is becoming physical, and ClankWorks is where you get your hands on it.
Buy hardware, learn, build, and team up to go further.
Built by Daniel Ritchie
Hardware, kits, and complete systems — ready to ship or configure.
Hands-on sessions for teams, conferences, and curious humans.
Consulting, custom builds, experiences, fabrication, and the depth to do it right.
25 years of hardware, a shipped first, and the network behind ClankWorks.
Kits, components, and complete systems for people ready to build. See everything →
Hands-on workshops. Stage-ready robotics and curated experiences. Custom builds and fabrication. Consulting scoped to exactly what you need, from a single question to a multi-month engagement.
Decades of hardware and embedded systems, deep in the physical-AI world, with a network that covers the gaps.
Explore Services →Shared code, hardware files, models, guides, and more. Open the resources →
Code, DIY guides, Reachy Eyes hardware files, and the Anima affect engine.
Open models and datasets, including the emotion-to-color ML model powering Reachy Eyes.
Tutorials and demos. More coming.
The community where much of this work originates.